Skip to main content

Status

I am currently hard at work at replacing the underlying audioplayer that the android provides with my own custom audio engine.  Why you ask? Well there are 3 big reasons

1) Audio format support.  The default player only supports mp3 m4a ogg 3gp midi and wav (flac is supported in 3.1+ now).  What I am working on will support mpc, wma, ape, shn, tta, and wavepack as well.
2) Gapless playback for mp3 / aac.  The way mp3 and aac files are encoded leaves a slight bit of silence at the end of each track.  If they are properly encoded, metadata is added to the files that give you information about this gap so you can account for it.. giving gapless playback.  The default player does not give access or support any of that.
3) There is no way to access the actual binary data of the audio stream with the default player.  Without this data you cannot do gapless playback, crossfading, or add equalizer support (android 2.3+ adds supports for EQ but my app needs to support older versions)

I am hoping to get the initial version finished up within the next week

Popular posts from this blog

GoneMAD Music Player 4.0 released and is now free!

GoneMAD Music Player 4.0 is now fully rolled out!  After 14 years since initial release as being a paid app, I've decided to try something different and switch to being free with ads.  The market is completely different nowadays compared to the early 2010s.  Ads are everywhere and users typically do not want to pay for apps / games / etc.  But don't worry, those users who previously purchased the unlocker or in app purchase unlock will continue to get an ad free experience.  New users will also have the option to purchase an in app purchase to permanently remove ads.   Note: There is a bug with 4.0 where users with the standalone unlocker may see ads when they first upgrade.  You typically fix this by just force stopping the app and restarting.  Ads should not come back after that.  Alternatively you can contact gonemadsoftware@gmail.com and I can help you out as well.  I have no intention on making users who already paid see ads. W...

1.4.8 - 24/96 + 24/192 FLAC support

Note that external dsp support is now off by default and you must enable it in the preferences. 1.4.8 (03/15/2013): -Improved resampling: sample rates higher than 48khz now supported and multi channel audio is now downmixed to stereo (for most formats) -Musepack file now play back at the correct volume -Fixed another issue with certain files playing back at incorrect speeds -Added /mnt/external_SD and /mnt/external to the default external sdcard location list -Added File Extension (%ext%) and Next File Extension (%next%) to the custom metadata options -Re-prioritized local image search to pick images named 'folder' first, then 'cover', then anything containing 'front' -Added skipping/stuttering warning when increasing the equalizer quality setting -Added option to toggle shuffle queue and collection individually to the gesture and singlebutton action list -Clicking on an album cover in the song list view will now follow the Song Actions preferences (...

4.1

4.1 marks the end of life for Android Lollipop (5.0/5.1).  Some of GMMP's dependencies require the SDK level 23 or higher, so I was forced to also increase the min sdk to 23 (android 6.0).  According to the google play store statistics there are around 50 or so users on 5.0/5.1, so I do apologize for dropping support.  10 years of support is fairly decent nowadays anyway.   I've also increased the target SDK to android 16.  With this increase I had to account for the forced "edge-to-edge" that google is making all apps support.  If any UI element ends up behind the navigation buttons, certainly let me know.  I am pretty sure I did everything correctly but I only had one device that I was able to test on (pixel 6a) 4.1.0 (2025-09-03): Updated target SDK to Android 16 Updated dependencies Updated translations