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Showing posts from June, 2012

1.3.4

Nothing major in this update, just a bunch more fixes.   Just like I did with 1.2.x, I wont be moving on to any major new features until 1.3.x is as stable/bug free as possible. 1.3.4 (06/29/12): -Files that have invalid metadata and read in as having 0 channels will now default to stereo -Fixed issue where album art doesnt change when the track changes -Added support for asus transformer external sdcard path ("/Removable/") -Improved finding files from playlists made on other devices -'Playlist' and 'Search' views can now be removed from the navigation bar -Fixed issue where the playing indicator in the browser would point to the wrong song after deleting the playing track -Handle possible exception in the ICS lockscreen -Prev/Next folder now work when no scan folders are defined -Fixed issues where some mp3 files would playback at a much slower rate -Stability fixes in the audioengine

1.3.3: More fixes

I was finally able to reproduce consistently a freeze that I've been getting reports on for a long time, so I think I finally was able to fix it.  The issue was related to stopping playback / shutting down the app. 1.3.3 (06/22/12): -Fixed bug where notification area does not hide when selecting the notification controls -Fixed possible crash when changing tracks from remote controls -Fixed some issues on first install -Fixed issue where album art background would not change -Fixed some shutdown issues -Fixed issue where playback would stop if you changed orientation back and forth really fast -Other stability fixes

1.3.1 - 1.3.2: Stability fixes

1.3.2 (06/19/12): -Fixed crash using black background in some skins -Fixed crash when trying to get currently playing track -Fixed crash updating notification controls -Fixed crash when modifying the playlist -Fixed case where lockscreen's orientation would not stay locked -Updated translations -Made some tweaks to the audioengine to increase stability -Fixed issue with cuesheets where the track would not change when shuffle was enabled -'Disable ICS lockscreen' preference is now only enabled on ICS and newer devices -'Scanner -> Show Database Stats' should now be translated -Fixed bug where pressing pause would resume playback immediately after 1.3.1 (06/15/12): -Fix crash in the classic dark blue and classic red skins when using the lockscreen

GMMP 1.3 Released! ReplayGain, cuesheet, bookmarking, 6 new skins, and much more.

After about a month and a half of hard work, 1.3 is finally available for download on google play and this blog.  I've gone with the pendulum screenshot for the main image for a long long time and with the new album art as a background feature I decided to pick a new song to use. Changelog: 1.3.0 (06/14/12): New Features: -Added ReplayGain support -Added single file cuesheet support (.cue files) -Added manual bookmark option to the now playing menu -Added auto bookmarking options (Preferences -> Audio -> Bookmarks) -Added option to remove a song from the active playlist after it is played (Prefs -> Playlist -> Remove After Played) -Added dsp limiter with customizable attack and release settings (reduces audio distortion and clipping) -Added EQ and Limiter toggle buttons to the equalizer view -Added 9 new EQ presets: Bass Max, Bass & Treble, Classical, Techno, Club, Reggae, Soft, Rap, and Metal -Notification controls added to 3.0+ -The current play...

Holo Dark Blue + Orange Skins

ICS Holo Dark Blue Skin ICS Holo Orange Skin

Holo Red + Yellow Skins

ICS Holo Red Skin ICS Holo Yellow Skin

1.3 Release Date + New Skins Preview

1.3 is now complete and will be released on Google Play on Thursday 6/14.  Testing will continue to go up through then, but I am confident there will not be any setbacks.  In the meantime, I will try to finish up holo themes for the rest of the main colors.  They take roughly 30-60 minutes each so there should be plenty of time to do a bunch of new skins. Holo Black and White Skin ICS Holo Green Skin

1.3 Beta 3 - Cuesheet support

Cue files are finally supported in gmmp!  Currently only single file .cue files can be read, but hopefully the full .cue spec will be supported along with embedded cuesheets.  You will want to run a scan on your collection to process any .cue files you have. Download Check the forum thread for the full details of all the new features in 1.3 Here is a screenshot of what a single mp3 + cue looked like originally in the library Here is what it now looks like in the browser (in this example I have a long mp3 + cue in a folder with some other shorter mp3s)   Now after the cue was scanned, the single file is now split up into individual tracks in the library that act pretty much exactly like non split audio files